Choice and consequence.
By Lucy O & # 39; Brien
I love a good game of zombies, and especially I love a good game of zombies that plays with the format. The last time we saw Dying Light 2 at E3 last year, where it was announced, the demo promised some new twists to the formula in an open world designed to inspire a frantic ascent as you chased down undead hordes.
First, your sandbox (4 times larger than the original sandbox) can be changed according to your options. There are a lot of factions scattered throughout your "modern dark age" world, and your allegiances will change as resources become available to you as Dying Light 2 progresses. For example, if you decide to make a deal with Some bandits who have killed a man instead of avenging him, will align yourself with his faction.
This means that you have access to the bandit's black market water scheme, which is important, since water is a coveted product in the world of Dying Light 2. The more power you give to bandits, the more your world will change. your sensibilities: it will look more grim, for example.
Alternatively, if you choose to dedicate yourself to man, you align yourself with his faction. This faction can be particularly efficient, since it provides a constant flow of running water, but it is also extremely vigilant and legal. If you are a lawyer, you are in trouble and you will not always have the law in Dying Light 2.
Out of this configuration of the world, there are twice the number of movements in Dying Light 2. There is also a new type of puzzle, the "parkour puzzle", that takes you to complete a set of movements without running out of the bar. resistance. The idea that you could have meticulously completed them while running out of ravenous hordes or zombies is exciting.
As for what I want to see from Dying Light at E3, this is definitely the time for some practice with him. I'm intrigued to see how my choices change the look of the game world, and if there are shades of gray inside that. Will certain options be blocked if you align with one faction over the other? Can you line up with multiple factions? How is your world if you do it? And how does that affect the story?
It also intrigued me as a possible multiplayer component, which was mocked in an interview with Gamespot last year. Co-op was also a mbadive part of the original Dying Light, and was thrilled to see how the developer Techland has evolved this time.
What do you want to see about Dying Light 2 in E3? Let us know in the comments below!
Lucy O & # 39; Brien is executive editor of features at IGN. Follow her in Twitter